Zeelex Sandscale

Nagaji Cavalier

Description:

He is about 1.7m tall. His eyes are copper in colour. No facial hair. Or hair of any kind. Broad head, common for the egyptian king cobra Nagaji strain he is from. Samdy coloured scales covers his body from head to toe. Rather lithe build despite his strength.
Currently waring scale maile as his prefered armor. From his hip hangs the weapon of choice of his tribe, and strapped to his back is a rather large steel shield. A Khopesh. Most of his equipment and gear is stored on his riding companion. A large riding constrictor named Apep.

CRUNCH

Zeelex
Male nagaji cavalier (first mother’s fang, gendarme) 1 (Pathfinder Player Companion: Blood of the Beast 17, Pathfinder RPG Advanced Player’s Guide 32, Pathfinder RPG Bestiary 4 199, Pathfinder RPG Ultimate Combat 37)
N Medium humanoid (reptilian)
Init 2; Senses low-light vision; Perception +7 (9 in dim light)
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Defense
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AC 21, touch 12, flat-footed 19 (6 armor, +2 Dex, +1 natural, +2 shield)
hp 12 (1d10
2)
Fort 4, Ref +2, Will +1; +2 vs. mind-affecting effects and poison
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee khopesh +4 (1d8
6/19-20) or
lance 4 (1d89/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with lance)
Special Attacks challenge 1/day (1 damage, )
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Statistics
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Str 18, Dex 14, Con 14, Int 12, Wis 13, Cha 10
Base Atk +1; CMB +4; CMD 17
Feats Combat Expertise, Mounted Combat, Power Attack
Traits arcane scholar, pioneer, underbridge dweller (magnimar)
Skills Acrobatics -5 (-9 to jump), Diplomacy +0 (-2 vs. Creatures that threaten, accuse, or challenge you and haven’t apologized), Handle Animal +5 (
7 vs. reptiles), Knowledge (arcana) 6, Knowledge (nature) +5, Knowledge (religion) +5, Linguistics +2, Perception +7 (9 in dim light), Ride 1 (1 to stay in the saddle), Sense Motive +5 (3 vs. Creatures that threaten, accuse, or challenge you and haven’t apologized); Racial Modifiers +2 Handle Animal racial bonus vs. reptiles, +2 Perception
Languages Aklo, Ancient Osiriani, Common, Draconic
SQ mount (giant riding constrictor (charger) named Apep), pride, resistant, serpent’s sense
Other Gear chainmail, heavy steel shield, khopesh[APG], lance, belt pouch, canteen[UE], flint and steel, hemp rope (50 ft.), masterwork backpack[APG], military saddle, waterskin, 17 gp, 8 sp
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, 4 to checks vs. them.
Challenge +1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mount (Ex) Gain the services of a special animal companion.
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Power Attack -1/
2 You can subtract from your attack roll to add to your damage.
Pride -2 to diplomacy and sense motive vs. those who threaten, accuse, or challenge you, until they apologize
Resistant (Ex) +2 racial bonus to saves vs. mind-affecting effects and poison.
Serpent’s Sense (Ex) +2 racial bonus on Handle Animal checks against reptiles.


Apep
Giant riding constrictor (charger)
N Large animal
Init 3; Senses low-light vision, scent; Perception +1
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Defense
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AC 17, touch 12, flat-footed 14 (
3 armor, 3 Dex, +2 natural, -1 size)
hp 17 (2d8
4)
Fort 5, Ref +6, Will +1
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Offense
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Speed 40 ft., climb 20 ft., swim 20 ft.
Melee bite +4 (1d3
4 plus grab)
Space 10 ft.; Reach 10 ft.
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Statistics
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Str 16, Dex 17, Con 14, Int 2, Wis 12, Cha 2
Base Atk 1; CMB +5 (9 grapple); CMD 18 (can’t be tripped)
Feats Weapon Focus (bite)
Tricks Attack, Combat Riding, Come, Defend, Down, Exclusive, Guard, Heel
Skills Acrobatics 2 (6 to jump), Climb 14, Swim +14
SQ combat riding, exclusive, mounted challenge
Other Gear studded leather, bedroll, bit and bridle, feed (per day) (5), mess kit[UE], saddlebags, soap, torch (10), trail rations (5)
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Climb (20 feet) You have a Climb speed.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Exclusive [Trick] Takes orders only from its trainer.
Grab: Bite (Large) (Ex) You can start a grapple as a free action if you hit with the designated weapon.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mounted Challenge +0 +0 to damage target, +1 AC vs. others when used
Scent (Ex) Detect opponents within 15
feet by sense of smell.
Swim (20 feet) You have a Swim speed.

Bio:

Zeelex Sandscale

Kingmaker - GM Dkyrn Lenus